The doors sealed behind you. An emergency protocol activates. The only way is down...

A short, atmospheric first-person puzzle game (5-15 minutes). Made for the Ludum Dare 57 game jam.

Note:

  • This game focuses on tension and mood. It does not contain jump scares.
  • Sound is important. Headphones are recommended.
  • Play in Full Screen for better immersion.

Controls:

  • WASD or Arrow Keys: Move
  • Mouse: Look
  • Left Mouse Button: Interact
  • F: Toggle full screen

Hints (if you are stuck):

Zero Floor

Check the walls of elevator car carefully.

CODE

460

Gray Floor

Look closely through the window for three numbers.

CODE

380

Red Floor

Symbols are useless. Light fluctuations are important. Count the flashes.

CODE

124

Dark Floor

Focus on the control panel and all highlighted buttons.

CODE

123580

Goo Floor

The six dots between the balks shows a specific shape. Can the shape be reproduced on the keypad?

CODE

257890

Cave Floor

Use the intercom button. Listen to the pattern of sounds it makes. Ignore the Morse and count the clicks.

CODE

235

Sprouts Floor

Something seems loose overhead. Inside a clue for deciphering the corrupted display. What display numbers fit for red markings?

CODE

473

Grim Floor

Check surrounding for new markings. One number is enough.

CODE

Come on, it's right there!

Credits:

  • Code — Vladimir Kryukov & Andrei Petukhov
  • Art & Models — Pavel Smolin
  • Music & SFX — Maria Gorchakova
  • Narrative & Gamedesign — Dmitry Kosinov
Published 11 hours ago
StatusIn development
PlatformsHTML5
AuthorsEin, Vladimir Kryukov
GenrePuzzle
Made withUnity
TagsAtmospheric, Ludum Dare, Short, suspense, Unity

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