Going Down Protocol
The doors sealed behind you. An emergency protocol activates. The only way is down...
A short, atmospheric first-person puzzle game (5-15 minutes). Made for the Ludum Dare 57 game jam.
Note:
- This game focuses on tension and mood. It does not contain jump scares.
- Sound is important. Headphones are recommended.
- Play in Full Screen for better immersion.
Controls:
- WASD or Arrow Keys: Move
- Mouse: Look
- Left Mouse Button: Interact
- F: Toggle full screen
Hints (if you are stuck):
Zero Floor
Check the walls of elevator car carefully.
CODE
460
Gray Floor
Look closely through the window for three numbers.
CODE
380
Red Floor
Symbols are useless. Light fluctuations are important. Count the flashes.
CODE
124
Dark Floor
Focus on the control panel and all highlighted buttons.
CODE
123580
Goo Floor
The six dots between the balks shows a specific shape. Can the shape be reproduced on the keypad?
CODE
257890
Cave Floor
Use the intercom button. Listen to the pattern of sounds it makes. Ignore the Morse and count the clicks.
CODE
235
Sprouts Floor
Something seems loose overhead. Inside a clue for deciphering the corrupted display. What display numbers fit for red markings?
CODE
473
Grim Floor
Check surrounding for new markings. One number is enough.
CODE
Come on, it's right there!
Credits:
- Code — Vladimir Kryukov & Andrei Petukhov
- Art & Models — Pavel Smolin
- Music & SFX — Maria Gorchakova
- Narrative & Gamedesign — Dmitry Kosinov
Published | 11 hours ago |
Status | In development |
Platforms | HTML5 |
Authors | Ein, Vladimir Kryukov |
Genre | Puzzle |
Made with | Unity |
Tags | Atmospheric, Ludum Dare, Short, suspense, Unity |
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